We expect it to push our hardware to the limit, but not to the degree that makes it unplayable, especially if we're sitting cozy somewhere in the recommended specs and aren't juicing every setting to the max.įaster CPUs shouldn't be affected, but for slower CPUs, particularly 4-core/4-thread models (which includes all Core i5 parts from the 7th Gen i5-7600K and earlier, dating back to the minimum spec i5-2500K), RDR2 is simply throwing out too much work for the CPU to process efficiently.
In Red Dead 2's case, its thing is looking fine and simulating a massive open world.
I've been chatting with our benchmarking expert Jarred Walton throughout RDR2's rough release week, and he says the root cause appears to be RDR2.exe juggling too many threads, or the simultaneous processes a given application kicks off to do its thing.
#Red alert 2 game play lags drivers#
Update your graphics drivers and knock down the graphics settings a few pegs and see if the issues persist. Be sure to approach the problem from every angle, too. RDR2's performance is already highly variable and hardware dependent, so BES could very well require a bit of tinkering to find the settings that work for you, if it works at all-it's possible CPU-limiting may not be the solution to your particular problem.
If the stuttering hasn't left or has only changed in the timing or rhythm of the frame drops, try diminishing CPU resources a touch further, between -5 and -10 percent. Play Red Dead Redemption 2 and note any performance changes.